Thursday, July 02, 2026

Congressman Davy

The Congressman Davy podcast is live. It's a 90-minute podcast of the Congressman Davy musical. I think I might be credited as the "director" of the podcast. 

The image showcases a whimsical illustration promoting "Congressman Davy: A Musical." In the foreground, a man in period attire—wearing a red hat and coat, with a bandolier and holding a pole—stands confidently on the back of a large alligator. The alligator, depicted with distinct scales and a long, elongated body, has its head turned as if interacting with the man. The background features a soft gradient, giving a sense of sky or water. The upper section of the image contains the title "CONGRESSMAN DAVY: A MUSICAL" in bold, prominent letters. Below this, details are provided regarding an ensemble of musicians and the creators of the work. The overall color scheme consists of muted hues, contributing to an inviting, playful atmosphere.  Alt-text:  Illustration promoting "Congressman Davy: A Musical," featuring a man standing on an alligator, dressed in period clothing, with bold title text above and details below.  Transcribed Text:  CONGRESSMAN Davy: A MUSICAL. featuring an ensemble of musicians, singers, and storytellers performing the entire work words and songs by Richard Byrne and Dean Schlabowske Speechifying, hijinks chicanery and bamboozlement! (Whiskey not included.) NOW AVAILABLE FOR LISTENING http://congressmandavy.podbean.com https://congressman davy.bandzoogle.com/ congressman -davy-a -musical


Congressman Davy:

Listen now!

 

The story of Davy Crockett's political rise and fall performed as a radio play in two acts.

Book & Lyrics by Richard Byrne. Music by Dean Schlabowske.

A Who’s Who of prominent Americana and rock luminaries sing the songs from the musical. And a bevy of DC performers and storytellers bring the text of Congressman Davy to life.

Speechifying, hijinks, chicanery and bamboozlement! (Whiskey not included.)

LEQ

I would love to move to Linux. Right now the only thing stopping me is the fact I'm a Samplitude user and I want VST's to work. I've abandoned Adobe, so that isn't a problem. I don't need Microsoft Office anymore (unless I get a job in academia which requires it and... I might.) Video stuff is all DaVinci Resolve, Blender, and suchwise. So I'm very, very close. It's just VST and Samplitude keeping me in.

VST3 is now open-source, so there are plugins which Linux is supporting. But as far as I know, Samplitude needs Wine. 

Oh, and drivers for interfaces. That's a problem with/for Linux. 

Your mom.

ZL Equalizer is a free and open-source EQ plugin. It's sort of a Fabfilter Pro-Q-type thing. I haven't played with it yet.



Tuesday, June 23, 2026

Hoppr

I made a very smol videogame in Godot. It's called Hoppr



I wanted to hand-code a game. So I did. 

How'd you make it?

A whole lot of tutorials. 

Is this programmed in C#?

No. It's Godot's own scripting language. My understanding is that it's similar to C#. But I did have to learn (and then immediately forget) the difference between classes, functions, and variables. 

Does this mean you can program a game?

LOL. No. I am a dope. 

But you made this game.

Yes, but it's an incredibly perishable skill.

Did you use AI?

I'd like to just say "no." But it's more complicated than that. I mean, "AI" doesn't exist. It's basically advanced auto-correct. And Godot will make predictive text which really works well. Speling is vital in code, and the scripting tool in Godot works really well as far as I can tell by giving you the exact spelling and syntax and things you put into quotes and such. 

So wait. You clearly have no idea what you're doing.

That's correct.

Tell me about Summer Engine.

So I read a thing about how Summer Engine is sposed to be really great and you can vibe-code your way to success. 

Can you?

No, of course not.

Does it work at all? 

At all? Yes. I managed to get it to do one and a half things.

I'll bite. What's the one thing?

I was irked at how the impact sound was only happening on the floor. I wanted it to happen on all collision objects. So I asked it to do that, and WOO! It did that. It made them all work. 

And the half thing?

Well, I felt the sound was coming a bit late, so Summer Engine suggested making the collision shapes a bit bigger such that the sound is triggered a tad early. That was a pretty good idea actually and I ended up replicating it by hand.

Why not let Summer Engine do it?

Well. I tried to do a couple different things with the engine. I managed to crash and destroy the entire project such that the Godot project simply didn't work anymore.

So just undo.

I tried that. Summer basically said "Hmm... let me think about how to do that." And proceeded to trash everything.

This is why we use Git, isn't it?

Yes, absolutely. I managed to go backward a version and then I abandoned using Summer Engine. 

How did the art come about?

The extreme high-quality of the illustration is due to my art skills which are amongst the greatest of Academy artists and... oh, I mean I drew them in Krita. 

What's up with the sound?

I was amused by the idea of making all custom sound effects. So I did. 

Will you make more levels?

Does anyone want that?

Friday, June 12, 2026

Red Flag of the Future Trailer

 There's a new trailer for the opera Red Flag of the Future.





Mid-June Arbitrary Things

Theatremix seems kinda cool for building playlists for cues for shows. Except. Do we really need to do VCA/DCA mixing now with fancypants digital consoles? Having the actual channel in your hands rather than a DCA seems better to me just because I want to be able to grab EQ's and such. It doesn't seem to let you swap channels around but it does pretty much every other thing you'd likely want for live, repeatable work with multiple actors. 

VioletAudio makes a couple things including the dMiX 128. It's a sort of stagebox/cloud-mixing box. 

Filmbox is a film emulation software. Chance seems to like it. It does look cool.


Alpine Email is a Pine alternative. 

The Glass Bees is a science-fiction book.

ProRes422HQ preserves visual quality at the same high level as Apple ProRes 4444 but for 4:2:2 image sources.

Monday, May 25, 2026

Memorial Day

 I've been editing the podcast of Congressman Davy. 

The remote recording lifestyle.

The mixes of the music from Kingsize Studios (Michael Hagler) sound real good. The use of the Allen & Heath automatic mic mixer worked well for the podcast. Sure, we also recorded (and have used) isolated tracks of each microphone, but the 2-mix of AMM worked well. More on that later.
The microphone cluster for recording the podcast of Congressman Davy. It's basically a cluster of film mics. There's a big ol' ribbon mic in there but it's not used in the mix at all.

Recording "on location" which, in our case, means recording in a lovely little DC theater. 

The Zoom F8 was used as a backup recorder. The primary recorder was a multitrack recording in Reaper. I'm liking Reaper more and more. It really has one of the most high-performing audio engines. Although amusingly enough the engineers at Samplitude made their own engine vastly more efficient. 

Legs and feet.

A View From the Bridge.

For me, the most fun part is that I got to work with Blair Johnson. He and Maduka and I shared an office for many years. 

Blair Johnson, Andrew Bellware


Tuesday, May 05, 2026

Recording Congressman Davy

 Setting up the recording for the dialog of Congressman Davy.

The image depicts a sound recording studio with various electronic equipment set up on a table and stands. On the left, a table holds a laptop, a tablet, a smartphone, and some papers. The laptop and tablet screens display audio mixing settings. To the right, a large digital audio mixing console features multiple sliders, knobs, and a digital display, surrounded by additional control tablets. In the background, several microphone stands with attached music stands hold sheets of paper labeled with numbers. The walls are black brick, giving the room a sleek, professional look. Storage containers are visible beneath and to the side of the equipment.
The setup.


The image shows a recording or rehearsal session in a small theater or studio space. A group of seven people stands in a semicircle around a set of microphones on a dark wooden floor in front of a black brick wall. They appear to be engaged in a dialogue or recording session, holding scripts. Adjacent to them, on the left, a man sits at a table with audio equipment and a laptop, possibly managing the sound recording. There are several chairs and tables with bags and equipment scattered around. Behind the recording area are rows of empty theater seats, and two people are sitting in the seats closest to the camera, looking on.
The actual recording. 


Saturday, May 02, 2026

Out of order events of last few weeks

Went to a protest.

Pope Marc delivering a beatitude. 


So first up we had a reading for Richard Byrne's Beauty Doesn't Reach Me. Yeah, some real long-hair stuff about Ernst Toller. That was two weeks ago on the Lower East Side.

Richard Byrne layin' out the good word.

It was good and educational. Buy the book! And check out this podcast that Richard is on. 

Then we had a screening of The Red Flag of the Future at the 14th Street Y.

The house at the 14th Street Y. Small number of seats but huge ceiling and enormous tech row at top.

We want to do another slightly different mix and a couple very minor tweaks to picture on the opera. 

Clear signage.

I was amused by this subway sign.

Realizations, decisions, and actions.

Saw the Yale Symphony. They have two orchestras at Yale, the Symphony and the Philharmonic. The symphony, although it is the "lower" orchestra, is really quite good. The wind section really played like a section. That's not what you get for most student orchestras. I was impressed.
The hall the Yale Symphony plays in is very reverberant and live. I like it. 


Then I saw a rehearsal of the Berkshire Symphony. They're basically the Williams College orchestra.

Berkshire Symphony.

Then it was time for some rock and roll. I mixed The Beaks as they were doing an all-day 100-song marathon of The Beatles. I'm using Multiplay to do playback of sound cues. The program is basically a Q-lab but for PC and it's free. So far it works extraordinarily well. Does it do everything Q-Lab can? No. But for most shows it's more than perfect.
I need more computers. That's Marc Schmied on the Hofner bass. 
I had a router so my iPad could talk to the mixer. The leftmost computer is running Reaper just so I can experiment with playback. 
My very hostile Allen&Heath SQ5 amuses me immensely. 

Now we're going to DC to record the actors for the Congressman Davy podcast. 

Top down, U47 clones and power supplies.
So I'm trying to figure out how we're recording.


There's a bunch of large-diaphragm mics. Actually the middle one is a Blue ribbon microphone.

At first I thought we'd do LDC's. But four outboard power supplies? Also, I don't really know it'll sound like dialog on a stage. We're going for a theater-like sound. So small-diaphragm is the way we're going. 
Instead of large-diaphragm mics, a bunch of small-diaphragm mics.
Anyway, that's what's going on.



Monday, April 13, 2026

Just pictures of mixers

The image shows a digital audio mixing console interface with multiple channels in a grid layout. At the top of the interface, there are several AUX send sections with dials and labels indicating different levels. Below the AUX section, there are plugin slots with labels naming various audio effects such as "KONSOL," "CLA-2A," and "Gullfoss." Each channel features multiple dials representing EQ settings, displayed in a vertical arrangement. These dials adjust parameters such as 10.0k, 4.0k, 1.0k, M.Hi, M.Lo, and Low.  Below the EQ section, there are pan dials and buttons labeled "S," "Rd," and "M," which stand for solo, read, and mute functions respectively. At the bottom, faders are shown with numerical levels indicated to the side, designed for adjusting audio volume. Labels at the bottom of each channel identify the audio source, with names like "Shari Six," "Meredith C," "Man," "Piano," "High Synth," and "Master." The interface has a predominantly dark color scheme with blue and grey accents.  Alt-text:  A digital audio mixing console interface with multiple channels, AUX sections, EQ dials, plugin slots, and faders.  Transcribed Text:  AUX 2, AUX 3, AUX 6, CLA-2A, Gullfoss, Vocal Bus, KONSOL, MD3, Dynamic EQ, Solid Bus Comp, Neutron 2, xMax1, CLA-2A S., Pian, Man, Piano, High Synth, Low Synth, Drum machin, Marc, Saleem AEA, Saleem U47, AUX 1, Saleem, S, Rd, M
A mix for fix.

Some big dum-dum (me) decided to remix the Red Flag of the Future opera before our big screening at the 14th Street Y this coming Tuesday. 

Closeup of the screen of my SQ5.


Input strip which is fairly standard in the project. These are the instrument channels.