- The ability to import frame sequences as footage. Good grief that's annoying in FCP
- The fact that if you make a mistake in your sequence settings it doesn't mess up the size of all the footage inside it, you can just fix the settings and all the footage doesn't need to be manually resized
- A single button to export a frame grab (this has irritated me about FCP for years)
- Not having to transcode every bit of footage before bringing into the project
An advantage FCP had was that the playback cursor would snap to objects just like objects snap to objects when, you know, snapping is on. But the deep dark secret is that Premiere works that when when you hold the shift key. Premiere actually has the advantage there as it means one doesn't need to keep flipping from snap-on to snap-off as much.
|Like this picture, I have no idea what's going on here. That's Amanda Sayle; and Laura, Queen of Mars (and two hikers in the background). But it's a frame grab and that's fun.|
The Lumetri Looks in Premiere? I find them disturbingly helpful. Like "I don't even use Magic Bullet anymore" useful. And when I figure out how the tracking works on mattes in color-correction, it'll be all over but the crying.
Now I did set the hot keys in Premiere to be much like the ones in FCP. So "a" is the selector tool instead of "v" for instance.
§§§The human eye. ISO of 800 (will auto-set to as low as 1 ISO during daylight). Resolution of about 75 megapixels. F-stop of 3.5. Focal length of 22mm.