I think that the biggest issue is visual effects. Because, facing reality, the only thing our buyers really care about is the genre and the visual effects, right? I suspect that all the work we spend on getting scripts just right and nuanced performances and such are really just for us and have nothing to do with how well our pictures sell.
Which is no big deal. It's just nice to know that fact when we're racing to the finish line on getting a movie completed.
What surprises me though is how frequently I am able to just idiotically and without thinking blow things off -- really important parts of the story -- just because I'm too close to it. Last night our producer, the Queen of Mars, came by the studio and looked at footage. And what do you know? The first big decision our lead character makes, the decision which the second 2/3rds of the movie is based on, is absent from the cut. And yup, it's all because Mr. Derpitude over here didn't shoot the scene with it.
Crimea if I don't know better than to miss those critical decisions. But knowing better and actually doing it right are two way different things. So I blew that one. I mean, it's simple enough to shoot. Get a closeup of your lead looking one way then another.
Lucky for us the Martian Queen found a bit of footage (just before the slate comes in, don't you know) which we cut into the edit of reel 3 which shows our lead making the decision to save the android.
You might be surprised (spoiler alert!) to discover that later on that android saves our lead's life. But that's another story. No, wait. It isn't.
If no off-world royalty ever came to give us notes, that very important story bit would have been missed. So although I might suck as a director, at least the people around me are really good. That helps mask my imperfections.
|My new Skype picture|