This is the third version of him. Ian Hubert correctly pointed out that the light behind him didn't raytrace. That's because it was a "hemi" light in Blender. So I added another light which did raytrace (hemis don't for whatever reason). I like the look of the hemi light so I didn't just change it to another source. I just turned it down a bit and added a sun.
Arthur goes "Aargh!"
0801 63.60 v3 from Andrew Bellware on Vimeo.
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