What would be in the interest of preventing an otherwise formidable instance without the means.
Monday, June 07, 2010
Big Frames, Bigger Buffalo
I'm on frame 177 of this 550 - frame render, which is actually a 3D prerender for a sequence of shots in Day 2. The latest frame took 13 minutes and 29 seconds to render. The length of the renders will fall off pretty sharply for the next day or so and then build up to above 20 minutes again for a while. I wonder if I'm doing these renders in order to be lazy (because I have an excuse to not be doing other work) or because we really need them. I'll pretend we really need them.
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4 comments:
What speed computer are you using? Good God that's slow...
It's a quad-core computer - a fairly speedy machine. But even with a real speed-demon machine it would be hard to knock off a whole lot of time from those renders.
As the mice in Babe say, it's "The Way Things Are." ;-)
Holy cow! That's... really odd. It should be using all four processors by default.
If you want to send me the file, I can turn off reflections, which will decrease the render quality a bit, but also probably render a ton faster. That's just bizarre that it's taking so long!
Oh no no no! It's not that big a deal! It's just four days. And the wheel is entirely filling the frame - not the other way around where the wheel is entirely IN frame. So we're rendering out a mass of spinning, motion-blurring, closeup, craziness. I'm sure all four processors are cranking away. It's all part of the movie making process.
And THEN we're going to composite on an evil robot arm (which we shot against bluescreen.)
We're on frame 315 right now. Renders are back up to 20 minutes a frame. I'm taking it easy... ;-)
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